Tuesday 27 August 2013

2D Game Design - Planning

Planning


We started the development of the 2D game by first putting together our High Concept Document. We gathered inspiration from games such as Abe's Oddysee and Limbo and decided on a 2D puzzle platformer in the same vein.

Escape from Area 51 is a 2D sidescrolling stealth puzzle game where the player controls an alien who been captured and detained in the laboratory of Area 51 for further study. The objective of the game is for the player to escape the entire facility and return to his home world. The game is a twist on the usual humans escaping from aliens plot seen in many movies and TV shows.

Our aim is to have three fully functioning levels completed before the deadline.

  • Level 1 - Science Labs
  • Level 2 - Military Barracks
  • Level 3 - Aircraft Hanger 

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