Tuesday 4 June 2013

Click to move integrated with A* path-finding

After another fix it Friday session we have now integrated click to move with A* path-finding.
We are now slicker than Diablo I. Code snippet shows the core functioality.
 void Start ()
{
    seeker = GetComponent<Seeker> ();  
}
    


void Update ()
{
    //Start a new path to the targetPosition, return the result to the OnPathComplete function
    seeker.StartPath (transform.position, target.position, OnPathComplete);     
}

No comments:

Post a Comment